Sunday 4 December 2016

Manus VR


Use your fingers to play VR. 
http://www.gamasutra.com/view/news/278203/VR_glove_firm_Manus_showcases_full_finger_and_armtracking_on_Vive.php

Players will use the Manus VR to push the wheelchair forward, backward, and sideways to teleport in the game. The same technique will also be used to dribble, pass and shoot the ball. 

2 Player VR


https://www.youtube.com/watch?v=mpQ5RHD9mUQ

Saturday 3 December 2016

Intro to Gameworld . Feel and Theme


Player will first be present in a static triangular abstracted tunnel where a voice will introduce him to the game rules, and then informs the player about the movement of the wheelchair. Player will then practice these movements in the Practice Mode - Tunnel on the Left.

Game World . Intro


Visual tunnel loop / however each of the sides goes either to Practice mode or Game mode 

Training



























Intro . player will go through the practice mode to get familiar with the movement, rules and power-ups.

Wheelchair Basketball Game Observation . Rules








Court dimensions: 28m x 15m; same
Basket height: 10ft; same
Players on the court: Five from each team, total of all classification points cannot exceed 14; five on each team
Playing time: Four quarters of 10 minutes each; same
Shot clock: 24 seconds; same
Scoring: One point per free throw; same
 Two points per field basket; same
 Three points for a shot made behind the arc of the 3-point line; same
3-point line: 6.75m; same
Dribbling: A wheelchair basketball player takes one or two pushes while the ball is either resting on his or her lap or held in his or her hand, followed by dribbling the ball, and this sequence may be repeated as often as the player wishes
Travel violation: Called when player in possession pushes more than twice without dribbling
Fouls: An infraction of the rules concerning illegal personal contact with an opponent - the wheelchair is considered a part of the player


Push forward, Push Backward, Turn.